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Migrate from Media Chrome

Map Media Chrome's controller, elements, and attributes onto Video.js v10, where most of the work is renaming and reshaping rather than rewriting

Video.js v10’s HTML player uses the same media-* custom-element convention as Media Chrome, so most of the work is renaming and reshaping, not rewriting.

Before you begin

Install Video.js and choose a preset (see Installation). Start with its ready-made skin if those controls fit your player. If you need to keep a custom control bar, build it from the individual Video.js UI components instead.

npm install @videojs/html

Map the controller

Media Chrome wraps a slotted <video slot="media"> in a single <media-controller>. Video.js splits that into two elements. The player owns state and draws nothing. The <media-container> is the box everything lives in, with the media as a plain child.

<!-- Media Chrome -->
<media-controller>
  <video slot="media" src="video.m3u8"></video>
  <media-control-bar>
    <media-play-button></media-play-button>
  </media-control-bar>
</media-controller>
import '@videojs/html/video/player';
import '@videojs/html/ui/controls';
import '@videojs/html/ui/play-button';
import '@videojs/html/icons/element';

Map controller attributes

Media Chrome configures behavior through <media-controller> attributes. Video.js v10 has no single controller element, so these settle into three places:

  • Player features — playback behavior that comes from the player’s feature set. A preset picks one for you; createPlayer lets you name your own.
  • <media-container> and <media-controls> — layout, focus, and autohide.
  • Dedicated elements<media-hotkey>, <media-gesture>, and friends, declared in markup.
Media Chrome attribute Video.js v10 How
audio the audio preset Choose an audio player and audio skin rather than toggling at runtime.
autohide media-controls (built in) Controls auto-hide after inactivity automatically. The delay is currently fixed; see Known gaps.
fullscreenelement media-container Fullscreen targets the container element.
gesturesdisabled media-gesture disabled, or omit Disable per gesture element, or leave the gestures out.
nohotkeys media-hotkey disabled, or omit Disable per hotkey element, or leave them out.
hotkeys="noarrowleft …" individual media-hotkey Each shortcut is its own element, so remove the ones you don’t want.
keyboardforwardseekoffset, keyboardbackwardseekoffset value on media-hotkey Set the signed seek amount per element.
defaultsubtitles <track default> for authored tracks Add default to an authored captions or subtitles track. Tracks discovered from a provider or manifest don’t have one generic player-level default flag.
defaultstreamtype streamType feature Partial: derived from the media, with no pre-load default.
liveedgeoffset, seektoliveoffset live media engine Live-edge behavior lives in the playback engine, not a UI attribute.
lang i18n translator Localization is configured through the translator and locale registry.

Hotkeys

Media Chrome toggles keyboard shortcuts with nohotkeys and hotkeys. Video.js declares each shortcut as its own element, so you opt in to exactly the keys you want and set seek offsets inline:

<media-hotkey keys="Space" action="togglePaused"></media-hotkey>
<media-hotkey keys="m" action="toggleMuted"></media-hotkey>
<media-hotkey keys="ArrowRight" action="seekStep" value="5"></media-hotkey>
<media-hotkey keys="ArrowLeft" action="seekStep" value="-5"></media-hotkey>

To drop a shortcut, remove its element or add disabled. There’s no global “all hotkeys off” switch; omit the elements you don’t need.

Gestures

gesturesdisabled becomes per-element <media-gesture> controls. Tap and double-tap behavior — click to toggle play, double-tap to seek or go fullscreen — is declared explicitly:

<media-gesture type="tap" action="togglePaused" pointer="mouse" region="center"></media-gesture>
<media-gesture type="doubletap" action="seekStep" value="-10" region="left"></media-gesture>
<media-gesture type="doubletap" action="seekStep" value="10" region="right"></media-gesture>

Remove an element or set disabled to turn a gesture off.

Map the elements

Most names match. These are the renames that bite:

Media Chrome Video.js v10 Note
media-controller a player plus media-container one element becomes two: state and layout
media-control-bar media-controls, media-controls-group grouping
media-time-range media-time-slider “range” becomes “slider”
media-volume-range media-volume-slider “range” becomes “slider”
media-time-display, media-duration-display media-time one element, set via attribute
media-loading-indicator media-buffering-indicator rename
media-poster-image media-poster rename, and the image source moves — see below
media-seek-backward-button, media-seek-forward-button media-seek-button one element, direction via signed seconds
media-rendition-menu media-quality-radio-group inside media-menu
media-captions-menu media-captions-radio-group inside media-menu
media-playback-rate-menu media-playback-rate-radio-group inside media-menu
media-audio-track-menu media-audio-track-radio-group inside media-menu

Unchanged names: media-play-button, media-mute-button, media-fullscreen-button, media-pip-button, media-airplay-button, media-cast-button, media-captions-button, media-playback-rate-button, media-tooltip, and media-thumbnail.

Video.js sliders use media-slider-track, media-slider-fill, and media-slider-thumb. See media-time-slider and media-volume-slider for copy-paste markup and CSS.

Media Chrome’s named icon slots do not carry over. Remove attributes such as slot="play" and put the icon directly inside the Video.js button. Import @videojs/html/icons/element to use <media-icon>, as shown in Map the controller. Set family="minimal" to use the Minimal skin’s icon designs. You can also use your own text or SVG.

media-poster is the one rename that changes shape. Where media-poster-image took its own src, media-poster wraps the image you bring:

<media-poster>
  <img src="/poster.jpg" alt="" decoding="async" />
</media-poster>

Rewrite your styles

Media Chrome reflects state as media* attributes such as mediapaused; Video.js uses data-*.

/* Media Chrome */
media-play-button[mediapaused] .play-icon { display: inline; }
/* Video.js HTML */
media-play-button[data-paused] .play-icon { display: inline; }

Continuous values use CSS custom properties: sliders expose --media-slider-fill and --media-slider-pointer.

Map theme variables by meaning

Media Chrome and Video.js both use names beginning with --media-, but that shared prefix is a naming convention, not a compatibility layer. Keep a variable only when its documented meaning matches.

Media Chrome theme variable Packaged Video.js skin Migration
--media-accent-color or --media-range-bar-color --media-accent-color Closest match for slider fills and accented controls.
--media-primary-color no direct equivalent Often colors every control icon in Media Chrome; Video.js’s accent variable has narrower semantics.
--media-secondary-color no direct equivalent Author CSS or eject when you need this palette role.
--media-control-background no direct equivalent Author CSS or eject.
--media-control-hover-background no direct equivalent Author CSS or eject.
--media-range-track-height no direct equivalent Author slider CSS or eject.

The packaged Video.js skins expose --media-accent-color, --media-accent-text-color, --media-border-radius, and --media-scale-unit for broad customization. Do not assume another Media Chrome variable will work because its name starts with --media-.

Themes become skins

Media Chrome’s <template>-based themes (media-theme) become Video.js skins and presets. Start from a preset, then eject its skin, rather than authoring a template.

Ready-made HTML skins keep their controls inside Shadow DOM. Code outside the skin sees a click as coming from the skin, not the button inside it. Some control events also stay inside the skin. Do not use an outside listener to identify which built-in button was clicked.

Keep playback event handlers on your <video> or <audio>. When you build a custom control bar, attach click and input handlers directly to those controls. With a ready-made skin, read media or player state instead of listening for clicks inside the skin.

Keep the skin when its CSS variables and content slots cover your changes. Build a custom control bar when you want to start from scratch. Eject the skin when you want its existing layout and styles but need to change the controls inside it.

Control the player imperatively

Control everything through the player’s store. Media Chrome had no player object; Video.js gives you one, with an action for every operation — play, togglePaused, seek, setVolume, toggleFullscreen — so one mental model covers playback and the state the browser doesn’t own, such as fullscreen, captions, and quality.

Hold a reference to the player element and call actions on its store:

const player = document.querySelector('video-player');

player.store.state.toggleFullscreen();

The Media Chrome habit of scripting the media element directly still works, unchanged. The media is a plain child of the player, and Video.js derives player state from the native media events, so video.play() or video.currentTime = 30 never leaves the controls out of sync. The media element also stays the way to swap src, replace the media component, and listen for native events.

Known gaps

These Media Chrome features have no direct equivalent yet. Several can be approximated; see Workarounds.

  • No configurable autohide delay or disable switch (autohide="-1"), and no autohideovercontrols (#1728)
  • No defaultduration placeholder before the media loads (#1729)
  • Volume and muted preferences are not persisted across sessions, so Media Chrome’s novolumepref and nomutedpref opt-outs have nothing to opt out of (#944). Video.js can choose an initial subtitle track from the locale, but it does not yet remember the viewer’s later language choice (#1786).
  • No breakpoints or container-breakpoint attributes; use CSS container queries instead
  • No seektoliveoffset or noautoseektolive controls, and live-edge offset and tolerance aren’t configurable (#1730)
  • Chapters render and each time-slider segment reflects data-active, but there’s no player-level active chapter value, chapterchange event, or menu to jump between them (#1873)
  • Cue points are not supported (#1442)

Chapters themselves do work. Add a default <track kind="chapters"> and the packaged skins segment the time slider and show the chapter title on hover, via media-time-slider-chapters and media-time-slider-chapter-title.

Workarounds

Disable autohide (autohide="-1")

Packaged skins don’t expose an autohide switch. Install the closest skin’s source and remove its hidden-control styles. That’s safer than overriding internal selectors in a skin you don’t own.

Breakpoints

The skin root is an inline-size container named media-root, so write responsive styles with container queries instead of breakpoints attributes. This is exactly how the built-in skins adapt:

@container media-root (width > 40rem) {
  .media-controls { /* wide layout */ }
}

Default duration

There’s no player input for a pre-load duration. Use preload="metadata", the default, so the real duration is known almost immediately; only preload="none" defers it. If you must defer loading, render your own static placeholder in markup.

Preference persistence

Media Chrome remembers volume, muted state, and language across sessions. Video.js v10 persists nothing, so restore and save the values yourself.

Work against the store directly: selectVolume(store.state).setVolume(…) on init, and store.subscribe(…) to save on change.

Live edge offsets

seektoliveoffset and noautoseektolive are governed by the playback engine rather than the UI layer, so there’s no attribute to tune them today. The escape hatch is a custom live control built against the selectLive and selectTime player state.

See also